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API > API/Plugins > API/Plugins/DecoupledOutputProvider > API/Plugins/DecoupledOutputProvider/BuiltinProviders > API/Plugins/DecoupledOutputProvider/BuiltinProviders/UVCamPixelStreamingSession
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category="Output",
Meta=(EditCondition="bOverrideStreamerName", DisplayPriority="16"))
FString StreamerId
Remarks
The name of this streamer to be reported to the signalling server. Defaults to the actor label if unique, and uses the soft object path if not. If ids are not unique issues can occur.