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API > API/Plugins > API/Plugins/DecoupledOutputProvider > API/Plugins/DecoupledOutputProvider/BuiltinProviders > API/Plugins/DecoupledOutputProvider/BuiltinProviders/UVCamPixelStreamingSession
Syntax
UPROPERTY&40;EditAnywhere, BlueprintReadWrite, Category&61;"Output", Meta&61;&40;DisplayPriority&61;"15"&41;&41;
FString StreamerId
Remarks
Set the name of this stream to be reported to the signalling server. If none is supplied a default will be used. If ids are not unique issues can occur.