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API > API/Plugins > API/Plugins/DaySequenceEditor > API/Plugins/DaySequenceEditor/FDaySequenceEditorSpawnRegister
| |
|
| Name |
FTrackedObjectState |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/DaySequence/Source/DaySequenceEditor/Public/DaySequenceEditorSpawnRegister.h |
| Include Path |
#include "DaySequenceEditorSpawnRegister.h" |
Syntax
struct FTrackedObjectState
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FTrackedObjectState
(
FMovieSceneSequenceIDRef InTemplateID,
const FGuid& InObjectBindingID
)
|
|
DaySequenceEditorSpawnRegister.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bHasBeenModified |
bool |
True if this object has been modified since it was spawned and is different from the current object template |
DaySequenceEditorSpawnRegister.h |
|
| ObjectBindingID |
FGuid |
The object binding ID of the object in the template |
DaySequenceEditorSpawnRegister.h |
|
| TemplateID |
FMovieSceneSequenceID |
The sequence ID that spawned this object |
DaySequenceEditorSpawnRegister.h |
|
Functions
Public