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API > API/Plugins > API/Plugins/DaySequenceEditor > API/Plugins/DaySequenceEditor/FDaySequenceEditorSpawnRegister
| Name | FTrackedObjectState |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/DaySequence/Source/DaySequenceEditor/Public/DaySequenceEditorSpawnRegister.h |
| Include Path | #include "DaySequenceEditorSpawnRegister.h" |
Syntax
struct FTrackedObjectState
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTrackedObjectState
(
FMovieSceneSequenceIDRef InTemplateID, |
DaySequenceEditorSpawnRegister.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHasBeenModified | bool | True if this object has been modified since it was spawned and is different from the current object template | DaySequenceEditorSpawnRegister.h | |
| ObjectBindingID | FGuid | The object binding ID of the object in the template | DaySequenceEditorSpawnRegister.h | |
| TemplateID | FMovieSceneSequenceID | The sequence ID that spawned this object | DaySequenceEditorSpawnRegister.h |