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API > API/Plugins > API/Plugins/DaySequence
A procedural sequence that linearly animates the sun.
| Name | FSunAngleSequence |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/DaySequence/Source/DaySequence/Public/ProceduralSequences/SunAngleSequence.h |
| Include Path | #include "ProceduralSequences/SunAngleSequence.h" |
Syntax
USTRUCT ()
struct FSunAngleSequence : public FProceduralDaySequence
Inheritance Hierarchy
- FProceduralDaySequence → FSunAngleSequence
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FSunAngleSequence() |
ProceduralSequences/SunAngleSequence.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SunComponentName | FName | ProceduralSequences/SunAngleSequence.h |
|