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API > API/Plugins > API/Plugins/DaySequence > API/Plugins/DaySequence/ADaySequenceActor
Description
Set the initial time of day in game time in hours.
This is currently intentionally not exposed to Blueprint since this property can only be realized by rebuilding the root sequence.
| Name | SetInitialTimeOfDay |
| Type | function |
| Header File | /Engine/Plugins/Experimental/DaySequence/Source/DaySequence/Public/DaySequenceActor.h |
| Include Path | #include "DaySequenceActor.h" |
| Source | /Engine/Plugins/Experimental/DaySequence/Source/DaySequence/Private/DaySequenceActor.cpp |
void SetInitialTimeOfDay
(
float InHours
)
Parameters
| Name | Remarks |
|---|---|
| InHours | initial time of day. |