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API > API/Plugins > API/Plugins/DatasmithOpenNurbsTranslator
| Name | EDatasmithOpenNurbsBrepTessellatedSource |
| Type | enum |
| Header File | /Engine/Plugins/Enterprise/DatasmithCADImporter/Source/DatasmithOpenNurbsTranslator/Public/DatasmithOpenNurbsImportOptions.h |
| Include Path | #include "DatasmithOpenNurbsImportOptions.h" |
Syntax
enum EDatasmithOpenNurbsBrepTessellatedSource
{
UseUnrealNurbsTessellation,
UseRenderMeshes,
}
Values
| Name | Remarks |
|---|---|
| UseUnrealNurbsTessellation | Tessellate all Breps on import |
| UseRenderMeshes | Use render meshes stored in the scene file |