Navigation
API > API/Plugins > API/Plugins/DatasmithOpenNurbsTranslator
References
| Module | DatasmithOpenNurbsTranslator |
| Header | /Engine/Plugins/Enterprise/DatasmithCADImporter/Source/DatasmithOpenNurbsTranslator/Public/DatasmithOpenNurbsImportOptions.h |
| Include | #include "DatasmithOpenNurbsImportOptions.h" |
Syntax
enum EDatasmithOpenNurbsBrepTessellatedSource
{
UMETA =(DisplayName = "Import as NURBS, Tessellate in Unreal"),
UMETA =(DisplayName = "Import Rhino Meshes and UVs"),
}
Values
| Name | Description |
|---|---|
| UMETA | Tessellate all Breps on import |
| UMETA | Use render meshes stored in the scene file |