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API > API/Plugins > API/Plugins/DatasmithOpenNurbsTranslator
References
| |
|
| Module |
DatasmithOpenNurbsTranslator |
| Header |
/Engine/Plugins/Enterprise/DatasmithCADImporter/Source/DatasmithOpenNurbsTranslator/Public/DatasmithOpenNurbsImportOptions.h |
| Include |
#include "DatasmithOpenNurbsImportOptions.h" |
Syntax
enum EDatasmithOpenNurbsBrepTessellatedSource
{
UMETA =(DisplayName = "Import as NURBS, Tessellate in Unreal"),
UMETA =(DisplayName = "Import Rhino Meshes and UVs"),
}
Values
| Name |
Description |
| UMETA |
Tessellate all Breps on import |
| UMETA |
Use render meshes stored in the scene file |