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API > API/Plugins > API/Plugins/DatasmithOpenNurbsTranslator
| |
|
| Name |
EDatasmithOpenNurbsBrepTessellatedSource |
| Type |
enum |
| Header File |
/Engine/Plugins/Enterprise/DatasmithCADImporter/Source/DatasmithOpenNurbsTranslator/Public/DatasmithOpenNurbsImportOptions.h |
| Include Path |
#include "DatasmithOpenNurbsImportOptions.h" |
Syntax
enum EDatasmithOpenNurbsBrepTessellatedSource
{
UseUnrealNurbsTessellation,
UseRenderMeshes,
}
Values
| Name |
Remarks |
| UseUnrealNurbsTessellation |
Tessellate all Breps on import |
| UseRenderMeshes |
Use render meshes stored in the scene file |