Navigation
API > API/Plugins > API/Plugins/DatasmithInterchangeScripting
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDatasmithInterchangeImportResult
References
| Module | DatasmithInterchangeScripting |
| Header | /Engine/Plugins/Experimental/Enterprise/DatasmithInterchange/Source/DatasmithInterchangeScripting/Public/DatasmithInterchangeScripting.h |
| Include | #include "DatasmithInterchangeScripting.h" |
Syntax
UCLASS&40;BlueprintType, Experimental&41;
class UDatasmithInterchangeImportResult : public UObject
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< TObjectPtr< UObject > > | ImportedObjects | Dynamic delegate used to trigger an event in the Game when the import is completed | |
| FDatasmithInterchangeImportEnded | OnImportEnded | Dynamic delegate used to trigger an event in the Game when the import is completed |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | Build
(
const FString& InFilePath, |
||
| bool | IsValid () |
Typedefs
| Name | Description |
|---|---|
| FImportResultPtr |