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API > API/Plugins > API/Plugins/DatasmithInterchange > API/Plugins/DatasmithInterchange/UInterchangeDatasmithAreaLightFa-
- UInterchangeActorFactory::ProcessActor()
- UInterchangeDatasmithAreaLightFactory::ProcessActor()
References
| Module | DatasmithInterchange |
| Header | /Engine/Plugins/Experimental/Enterprise/DatasmithInterchange/Source/DatasmithInterchange/Public/InterchangeDatasmithAreaLightFactory.h |
| Include | #include "InterchangeDatasmithAreaLightFactory.h" |
| Source | /Engine/Plugins/Experimental/Enterprise/DatasmithInterchange/Source/DatasmithInterchange/Private/InterchangeDatasmithAreaLightFactory.cpp |
virtual UObject &42; ProcessActor
&40;
class AActor & SpawnedActor,
const UInterchangeActorFactoryNode & FactoryNode,
const UInterchangeBaseNodeContainer & NodeContainer
&41;
Remarks
Method called in UInterchangeActorFactory::ImportSceneObject_GameThread to allow child class to complete the creation of the actor. This method is expected to return the UOBject to apply the factory node's custom attributes to.