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API > API/Plugins > API/Plugins/DatasmithImporter > API/Plugins/DatasmithImporter/UDatasmithSceneElementBase
Description
Create an array with the MeshActor in the Datasmith scene that are at the root level of the hierarchy. Use CreateMeshActor -or- RemoveMeshActor to modify the Datasmith scene.
| Name | GetMeshActors |
| Type | function |
| Header File | /Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUSceneElement.h |
| Include Path | #include "ObjectElements/DatasmithUSceneElement.h" |
| Source | /Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Private/ObjectElements/DatasmithUSceneElement.cpp |
UFUNCTION (BlueprintCallable, Category="Datasmith | Scene")
TArray < UDatasmithMeshActorElement * > GetMeshActors()