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API > API/Plugins > API/Plugins/DatasmithImporter > API/Plugins/DatasmithImporter/UDatasmithSceneElement
References
| Module | DatasmithImporter |
| Header | /Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/DatasmithBlueprintLibrary.h |
| Include | #include "DatasmithBlueprintLibrary.h" |
| Source | /Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Private/DatasmithBlueprintLibrary.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Datasmith &124; Scene"&41;
FDatasmithImportFactoryCreateFileResult ImportScene
&40;
const FString & DestinationFolder
&41;
Remarks
Import a Datasmith Scene created with ConstructDatasmithSceneFromFile. A structure that contains the created actor or the blueprint actor depending of the options specified at the import.
Parameters
| Name | Description |
|---|---|
| DestinationFolder | Destination of where you want the asset to be imported. ie: /Game/MyFolder1 |