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API > API/Plugins > API/Plugins/DatasmithImporter
| Name | UDatasmithMaterialIDElement |
| Type | class |
| Header File | /Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUObjectElements.h |
| Include Path | #include "ObjectElements/DatasmithUObjectElements.h" |
Syntax
UCLASS ()
class UDatasmithMaterialIDElement : public UDatasmithObjectElement
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDatasmithObjectElement → UDatasmithMaterialIDElement
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MaterialElemement | TWeakPtr< IDatasmithMaterialIDElement > | ObjectElements/DatasmithUObjectElements.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TWeakPtr< IDatasmithMaterialIDElement > GetDatasmithMaterialIDElement() |
ObjectElements/DatasmithUObjectElements.h | ||
int32 GetId() |
UDatasmithMaterialIDElement | ObjectElements/DatasmithUObjectElements.h |
|
void SetDatasmithMaterialIDElement
(
const TSharedPtr< IDatasmithMaterialIDElement >& InElement |
ObjectElements/DatasmithUObjectElements.h |
Overridden from UDatasmithObjectElement
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsElementValid() |
Is the Element still valid for the Datasmith Scene | ObjectElements/DatasmithUObjectElements.h |
Protected
Overridden from UDatasmithObjectElement
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TWeakPtr< IDatasmithElement > GetIDatasmithElement() |
TODO: They are not covariant because of the TWeakPtr, can't override in child. | ObjectElements/DatasmithUObjectElements.h |