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API > API/Plugins > API/Plugins/DatasmithImporter > API/Plugins/DatasmithImporter/ObjectElements > API/Plugins/DatasmithImporter/ObjectElements/UDatasmithSceneElementBase
References
| Module | DatasmithImporter |
| Header | /Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUSceneElement.h |
| Include | #include "ObjectElements/DatasmithUSceneElement.h" |
| Source | /Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Private/ObjectElements/DatasmithUSceneElement.cpp |
UFUNCTION (BlueprintCallable, Category="Datasmith | Scene")
TArray < UDatasmithMeshActorElement * > GetAllMeshActors()
Remarks
Create an array with all the MeshActor in the Datasmith scene without taking into account the hierarchy. Use CreateMeshActor -or- RemoveMeshActor to modify the Datasmith scene.