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API > API/Plugins > API/Plugins/DatasmithFBXTranslator > API/Plugins/DatasmithFBXTranslator/FDatasmithFBXSceneProcessor
References
| Module | DatasmithFBXTranslator |
| Header | /Engine/Plugins/Enterprise/DatasmithFBXImporter/Source/DatasmithFBXTranslator/Public/DatasmithFBXSceneProcessor.h |
| Include | #include "DatasmithFBXSceneProcessor.h" |
| Source | /Engine/Plugins/Enterprise/DatasmithFBXImporter/Source/DatasmithFBXTranslator/Private/DatasmithFBXSceneProcessor.cpp |
void FixMeshNames()
Remarks
Fix invalid mesh names - those that can't be used for asset names(like 'AUX', 'CON' etc)