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API > API/Plugins > API/Plugins/DatasmithFBXTranslator > API/Plugins/DatasmithFBXTranslator/FDatasmithFBXSceneMaterial
| Name | FTextureParams |
| Type | struct |
| Header File | /Engine/Plugins/Enterprise/DatasmithFBXImporter/Source/DatasmithFBXTranslator/Public/DatasmithFBXScene.h |
| Include Path | #include "DatasmithFBXScene.h" |
Syntax
struct FTextureParams
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTextureParams() |
DatasmithFBXScene.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnabled | bool | DatasmithFBXScene.h | ||
| Color | FVector4 | Multiplied color. | DatasmithFBXScene.h | |
| Offset | FVector4 | Image space Can't combine these two in a single FVector4 because Vector4 parameters are actually float3 | DatasmithFBXScene.h | |
| Path | FString | Full path of the exported texture. | DatasmithFBXScene.h | |
| ProjectionType | ETextureMapType | DatasmithFBXScene.h | ||
| Repeat | FVector4 | DatasmithFBXScene.h | ||
| RepeatMode | ETextureRepeatMode | DatasmithFBXScene.h | ||
| Rotate | float | DatasmithFBXScene.h | ||
| Rotation | FVector4 | DatasmithFBXScene.h | ||
| Scale | FVector4 | DatasmithFBXScene.h | ||
| Translation | FVector4 | Used for planar projection. | DatasmithFBXScene.h | |
| TriplanarBlendBias | float | DatasmithFBXScene.h | ||
| TriplanarOffsetU | FVector4 | DatasmithFBXScene.h | ||
| TriplanarOffsetV | FVector4 | DatasmithFBXScene.h | ||
| TriplanarRepeatU | FVector4 | DatasmithFBXScene.h | ||
| TriplanarRepeatV | FVector4 | DatasmithFBXScene.h | ||
| TriplanarRotation | FVector4 | Exclusively for triplanar projection. | DatasmithFBXScene.h | |
| TriplanarTextureSize | FVector4 | DatasmithFBXScene.h |