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API > API/Plugins > API/Plugins/DatasmithFBXTranslator
Represents a single key frame of an animation curve. Has interpolation and tangent information. Ideally we would use FRichCurveKey, but it's not a BlueprintType, which we need it to be for serialization
| Name | FDatasmithFBXSceneAnimPoint |
| Type | struct |
| Header File | /Engine/Plugins/Enterprise/DatasmithFBXImporter/Source/DatasmithFBXTranslator/Public/DatasmithFBXScene.h |
| Include Path | #include "DatasmithFBXScene.h" |
Syntax
struct FDatasmithFBXSceneAnimPoint
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ArriveTangent | float | DatasmithFBXScene.h | ||
| InterpolationMode | ERichCurveInterpMode | DatasmithFBXScene.h | ||
| LeaveTangent | float | DatasmithFBXScene.h | ||
| TangentMode | ERichCurveTangentMode | DatasmithFBXScene.h | ||
| Time | float | DatasmithFBXScene.h | ||
| Value | float | DatasmithFBXScene.h |