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Unreal Engine C++ API Reference > Plugins > DatasmithFBXTranslator > FDatasmithFBXFileImporter
Syntax
TMap< int32, TArray< FDatasmithFBXSceneAnimCurve &42; > > ImportedAnimationCurves
Remarks
Stored imported AnimCurves by DSID, which is a specific value inserted into animation curves emitted from VRED at time OutScene->TagTime. When we parse a curve from the FBX file, we'll check if we can find the corresponding DSID in here, and add the actual animation curve data to it.