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Unreal Engine C++ API Reference > Plugins > DatasmithFBXTranslator > FDatasmithFBXFileImporter
References
Module | DatasmithFBXTranslator |
Header | /Engine/Plugins/Enterprise/DatasmithFBXImporter/Source/DatasmithFBXTranslator/Public/DatasmithFBXFileImporter.h |
Include | #include "DatasmithFBXFileImporter.h" |
Source | /Engine/Plugins/Enterprise/DatasmithFBXImporter/Source/DatasmithFBXTranslator/Private/DatasmithFBXFileImporter.cpp |
void ExtractAnimations
&40;
FbxNode &42; Node
&41;
Remarks
Extract all animation curves from the FBX and pack them into OutScene->AnimNodes. Note that only VRED uses this data, as for DeltaGen all animation data comes from .tml aux files