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API > API/Plugins > API/Plugins/DatasmithContent
| Name | UDatasmithVREDSceneImportData |
| Type | class |
| Header File | /Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithAssetImportData.h |
| Include Path | #include "DatasmithAssetImportData.h" |
Syntax
UCLASS (MinimalAPI, EditInlineNew)
class UDatasmithVREDSceneImportData : public UDatasmithFBXSceneImportData
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAssetImportData → UDatasmithSceneImportData → UDatasmithFBXSceneImportData → UDatasmithVREDSceneImportData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
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| bCleanVar | bool | DatasmithAssetImportData.h |
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| bImportClipInfo | bool | DatasmithAssetImportData.h |
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| bImportLightInfo | bool | DatasmithAssetImportData.h |
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| bImportMats | bool | DatasmithAssetImportData.h |
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| bImportVar | bool | DatasmithAssetImportData.h |
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| bMergeNodes | bool | DatasmithAssetImportData.h |
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| bOptimizeDuplicatedNodes | bool | DatasmithAssetImportData.h |
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| ClipInfoPath | FString | DatasmithAssetImportData.h |
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| LightInfoPath | FString | DatasmithAssetImportData.h |
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| MatsPath | FString | DatasmithAssetImportData.h |
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| VarPath | FString | DatasmithAssetImportData.h |
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