Navigation
API > API/Plugins > API/Plugins/DatasmithContent
| Name | UDatasmithSpotLightComponentTemplate |
| Type | class |
| Header File | /Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithSpotLightComponentTemplate.h |
| Include Path | #include "ObjectTemplates/DatasmithSpotLightComponentTemplate.h" |
Syntax
UCLASS ()
class UDatasmithSpotLightComponentTemplate : public UDatasmithObjectTemplate
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDatasmithObjectTemplate → UDatasmithSpotLightComponentTemplate
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDatasmithSpotLightComponentTemplate() |
ObjectTemplates/DatasmithSpotLightComponentTemplate.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InnerConeAngle | float | ObjectTemplates/DatasmithSpotLightComponentTemplate.h | ||
| OuterConeAngle | float | ObjectTemplates/DatasmithSpotLightComponentTemplate.h |
Functions
Public
Overridden from UDatasmithObjectTemplate
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool Equals
(
const UDatasmithObjectTemplate* Other |
Returns if this template equals another template of the same type. | ObjectTemplates/DatasmithSpotLightComponentTemplate.h | |
virtual void Load
(
const UObject* Source |
Fills this template properties with the values from the Source object. | ObjectTemplates/DatasmithSpotLightComponentTemplate.h | |
| Updates the Destination object with the values stored in the object template | ObjectTemplates/DatasmithSpotLightComponentTemplate.h |