Navigation
API > API/Plugins > API/Plugins/DatasmithContent
| Name | UDatasmithContentBlueprintLibrary |
| Type | class |
| Header File | /Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithContentBlueprintLibrary.h |
| Include Path | #include "DatasmithContentBlueprintLibrary.h" |
Syntax
UCLASS (MinimalAPI, Meta=(ScriptName="DatasmithContentLibrary"))
class UDatasmithContentBlueprintLibrary : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UDatasmithContentBlueprintLibrary
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void GetAllDatasmithUserData
(
TSubclassOf< UObject > ObjectClass, |
Find all Datasmith User Data of loaded objects of the given type. | DatasmithContentBlueprintLibrary.h |
|
static void GetAllObjectsAndValuesForKey
(
FName Key, |
Find all loaded objects of the given type that have a Datasmith User Data that contains the given key and their associated values. | DatasmithContentBlueprintLibrary.h |
|
static UDatasmithAssetUserData * GetDatasmithUserData
(
UObject* Object |
Get the Datasmith User Data of a given object | DatasmithContentBlueprintLibrary.h |
|
| Get the keys and values for which the associated value contains the string to match for the Datasmith User Data of the given object. | DatasmithContentBlueprintLibrary.h |
|
|
| Get the value of the given key for the Datasmith User Data of the given object. | DatasmithContentBlueprintLibrary.h |
|
|
| Get the values of the given key for the Datasmith User Data of the given object. | DatasmithContentBlueprintLibrary.h |
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