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API > API/Plugins > API/Plugins/DatasmithContent
| Name | FDatasmithStaticMaterialTemplate |
| Type | struct |
| Header File | /Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithStaticMeshTemplate.h |
| Include Path | #include "ObjectTemplates/DatasmithStaticMeshTemplate.h" |
Syntax
USTRUCT ()
struct FDatasmithStaticMaterialTemplate
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDatasmithStaticMaterialTemplate() |
ObjectTemplates/DatasmithStaticMeshTemplate.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MaterialInterface | TObjectPtr< class UMaterialInterface > | ObjectTemplates/DatasmithStaticMeshTemplate.h | ||
| MaterialSlotName | FName | ObjectTemplates/DatasmithStaticMeshTemplate.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Apply
(
FStaticMaterial* Destination, |
ObjectTemplates/DatasmithStaticMeshTemplate.h | ||
bool Equals
(
const FDatasmithStaticMaterialTemplate& Other |
ObjectTemplates/DatasmithStaticMeshTemplate.h | ||
void Load
(
const FStaticMaterial& Source |
ObjectTemplates/DatasmithStaticMeshTemplate.h |