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API > API/Plugins > API/Plugins/DatasmithContent
References
| Module | DatasmithContent |
| Header | /Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithImportOptions.h |
| Include | #include "DatasmithImportOptions.h" |
Syntax
enum EDatasmithImportScene
{
UMETA =(DisplayName = "Create New Level", ToolTip = "Create a new Level and spawn the actors after the import."),
UMETA =(DisplayName = "Merge to Current Level", ToolTip = "Use the current Level to spawn the actors after the import."),
UMETA =(DisplayName = "Assets Only", ToolTip = "Do not modify the Level after import. No actor will be created (including the Blueprint if requested by the ImportHierarchy"),
}
Values
| Name | Description |
|---|---|
| UMETA | |
| UMETA | |
| UMETA |