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API > API/Plugins > API/Plugins/DatasmithContent
| Name | ADatasmithSceneActor |
| Type | class |
| Header File | /Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithSceneActor.h |
| Include Path | #include "DatasmithSceneActor.h" |
Syntax
UCLASS (MinimalAPI)
class ADatasmithSceneActor : public AActor
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → AActor → ADatasmithSceneActor
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ADatasmithSceneActor() |
DatasmithSceneActor.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RelatedActors | TMap< FName, TSoftObjectPtr< AActor > > | Map of all the actors related to this Datasmith Scene | DatasmithSceneActor.h |
|
| Scene | TObjectPtr< class UDatasmithScene > | DatasmithSceneActor.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OnActorDeletedDelegateHandle | FDelegateHandle | DatasmithSceneActor.h |
Functions
Public
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BeginDestroy() |
Clean up delegates before destruction. | DatasmithSceneActor.h |