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API > API/Plugins > API/Plugins/DataprepLibraries > API/Plugins/DataprepLibraries/Fetchers
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDataprepParameterizableObject
- UDataprepFetcher
- UDataprepFloatFetcher
- UDataprepFloatBoundingVolumeFetcher
References
| Module | DataprepLibraries |
| Header | /Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepLibraries/Public/Fetchers/DataprepFloatFetcherLibrary.h |
| Include | #include "Fetchers/DataprepFloatFetcherLibrary.h" |
Syntax
UCLASS&40;BlueprintType, NotBlueprintable,
Meta&61;&40;DisplayName&61;"Bounding Volume", ToolTip&61;"Filter objects based on their bounding box volume.&92;n For actor&39;s bounding box only the components with a collision enabled will be used."&41;&41;
class UDataprepFloatBoundingVolumeFetcher : public UDataprepFloatFetcher
Overridden from UDataprepFloatFetcher
| Type | Name | Description | |
|---|---|---|---|
| float | Fetch_Implementation
(
const UObject* Object, |
This function is the same has Fetch, but it's the extension point for an operation defined in c++. |
Overridden from UDataprepFetcher
| Type | Name | Description | |
|---|---|---|---|
| FText | |||
| bool | IsThreadSafe () |
Is this fetcher safe to use in a multi thread execution? |