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API > API/Plugins > API/Plugins/DataprepLibraries
| Name | FScopedStaticMeshEdit |
| Type | class |
| Header File | /Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepLibraries/Public/DataprepOperationsLibraryUtil.h |
| Include Path | #include "DataprepOperationsLibraryUtil.h" |
Syntax
class FScopedStaticMeshEdit
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopedStaticMeshEdit
(
UStaticMesh* InStaticMesh |
DataprepOperationsLibraryUtil.h | ||
FScopedStaticMeshEdit
(
const FScopedStaticMeshEdit& Other |
DataprepOperationsLibraryUtil.h | ||
FScopedStaticMeshEdit
(
FScopedStaticMeshEdit&& Other |
DataprepOperationsLibraryUtil.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FScopedStaticMeshEdit() |
DataprepOperationsLibraryUtil.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BuildSettingsBackup | TArray< FMeshBuildSettings > | DataprepOperationsLibraryUtil.h | ||
| StaticMesh | UStaticMesh * | DataprepOperationsLibraryUtil.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TArray< FMeshBuildSettings > PreventStaticMeshBuild
(
UStaticMesh* StaticMesh |
DataprepOperationsLibraryUtil.h | ||
static void RestoreStaticMeshBuild
(
UStaticMesh* StaticMesh, |
DataprepOperationsLibraryUtil.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopedStaticMeshEdit & operator=
(
const FScopedStaticMeshEdit& Other |
DataprepOperationsLibraryUtil.h | ||
FScopedStaticMeshEdit & operator=
(
FScopedStaticMeshEdit&& Other |
DataprepOperationsLibraryUtil.h |