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API > API/Plugins > API/Plugins/DataprepCore > API/Plugins/DataprepCore/UDataprepEditingOperation
References
| Module | DataprepCore |
| Header | /Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/DataprepOperation.h |
| Include | #include "DataprepOperation.h" |
| Source | /Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Private/DataprepOperation.cpp |
UFUNCTION (BlueprintCallable, Category="Dataprep | Editing Operation")
AActor * CreateActor
(
UClass * ActorClass,
const FString & ActorName
)
Remarks
Add an actor to the Dataprep's transient world and action's working set The actor newly created
Parameters
| Name | Description |
|---|---|
| ActorClass | Class of the actor to create |
| ActorName | Name of the actor to create. Name collision will be performed before naming the asset |