Navigation
API > API/Plugins > API/Plugins/DataprepCore
A UDataprepConsumerUserData is used to mark an asset or an actor to be respectively moved to a sub-folder or sub-level A DataprepContentConsumer is not obligated to honor this marker
| Name | UDataprepConsumerUserData |
| Type | class |
| Header File | /Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/DataprepContentConsumer.h |
| Include Path | #include "DataprepContentConsumer.h" |
Syntax
UCLASS (BlueprintType,
Meta=(ScriptName="DataprepConsumerUserData", DisplayName="Dataprep Consumer User Data"))
class UDataprepConsumerUserData : public UAssetUserData
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAssetUserData → UDataprepConsumerUserData
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddMarker
(
const FString& MarkerName, |
DataprepContentConsumer.h | ||
const FString & GetMarker
(
const FString& MarkerName |
DataprepContentConsumer.h |