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This is the interface that a progress reporter must implement to work with FDataprepWorkReporter
| Name | IDataprepProgressReporter |
| Type | class |
| Header File | /Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/IDataprepProgressReporter.h |
| Include Path | #include "IDataprepProgressReporter.h" |
Syntax
class IDataprepProgressReporter
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IDataprepProgressReporter() |
IDataprepProgressReporter.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void BeginWork
(
const FText& InDescription, |
Indicates the beginning of a new work to report on | IDataprepProgressReporter.h | |
void EndWork() |
Indicates the end of the work | IDataprepProgressReporter.h | |
FFeedbackContext * GetFeedbackContext() |
Returns the feedback context used by this progress reporter | IDataprepProgressReporter.h | |
bool IsWorkCancelled() |
Returns true if the work has been cancelled | IDataprepProgressReporter.h | |
void ReportProgress
(
float IncrementOfWork, |
Report foreseen progress on the current work | IDataprepProgressReporter.h |