Navigation
API > API/Plugins > API/Plugins/DataflowNodes
| Name | FGetStaticMeshDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Dataflow/Source/DataflowNodes/Public/Dataflow/DataflowStaticMeshNodes.h |
| Include Path | #include "Dataflow/DataflowStaticMeshNodes.h" |
Syntax
USTRUCT ()
struct FGetStaticMeshDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FGetStaticMeshDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGetStaticMeshDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/DataflowStaticMeshNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PropertyName | DATAFLOW_NODE_DEFINE_INTERNAL(FGetStaticMeshDataflowNode, "StaticMesh", "General", "Static Mesh") public FName | Dataflow/DataflowStaticMeshNodes.h |
|
Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/DataflowStaticMeshNodes.h | ||
virtual void SetAssetProperty
(
UObject* Asset |
Dataflow/DataflowStaticMeshNodes.h | ||
virtual bool SupportsAssetProperty
(
UObject* Asset |
Dataflow/DataflowStaticMeshNodes.h |