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Property group customization to allow selecting of a group from a list of the groups currently held by the node's collection.
| Name | FPropertyGroupCustomization |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Dataflow/Source/DataflowEditor/Public/Dataflow/PropertyGroupCustomization.h |
| Include Path | #include "Dataflow/PropertyGroupCustomization.h" |
Syntax
class FPropertyGroupCustomization : public IPropertyTypeCustomization
Implements Interfaces
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| DefaultCollectionPropertyName | const FName | Dataflow/PropertyGroupCustomization.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ChildPropertyHandle | TSharedPtr< IPropertyHandle > | Dataflow/PropertyGroupCustomization.h | ||
| ComboButton | TWeakPtr< SComboButton > | Dataflow/PropertyGroupCustomization.h | ||
| DataflowGraphEditor | TWeakPtr< const SDataflowGraphEditor > | Dataflow/PropertyGroupCustomization.h | ||
| GroupNames | TArray< TSharedPtr< FText > > | Dataflow/PropertyGroupCustomization.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FManagedArrayCollection & GetPropertyCollection
(
const TSharedPtr< UE::Dataflow::FContext >& Context, |
Return the FManagedArrayCollection with the specified name from the property held by the top level struct owner of ChildPropertyHandle. | Dataflow/PropertyGroupCustomization.h | |
static bool MakeGroupName
(
FString& InOutString |
Turn a string into a valid collection group or attribute name. | Dataflow/PropertyGroupCustomization.h | |
static TSharedRef< IPropertyTypeCustomization > MakeInstance() |
Dataflow/PropertyGroupCustomization.h |