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API > API/Plugins > API/Plugins/DataflowEditor > API/Plugins/DataflowEditor/DataflowEditorTools > API/Plugins/DataflowEditor/DataflowEditorTools/IDataflowEditorToolBuilder
References
| Module | DataflowEditor |
| Header | /Engine/Plugins/Experimental/Dataflow/Source/DataflowEditor/Public/DataflowEditorTools/DataflowEditorToolBuilder.h |
| Include | #include "DataflowEditorTools/DataflowEditorToolBuilder.h" |
virtual bool CanSceneStateChange
(
const UInteractiveTool * ActiveTool,
const FToolBuilderState & SceneState
) const
Remarks
Returns true if the tool can keep running when the SceneState changes