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FAssetContext |
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FCollectionSpreadSheetHeader |
Header 1st column possible values: Transform Index/Face Index/Vertex Index based on the OutputType 2nd column is SelectionStatus |
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FCollectionSpreadSheetItem |
Representing a row in the table Index/SelectionStatus |
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FDataflowCollectionSpreadSheet |
Class to handle the SelectionView widget |
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FDataflowCommentNodeData |
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FDataflowConnectionData |
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FDataflowConnectionDrawingPolicy |
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FDataflowConstructionScene |
Dataflow construction scene holding all the dynamic meshes used/displayed in the dataflow graph |
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FDataflowCopyPasteContent |
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FDataflowEditorCommands |
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FDataflowEditorCommandsImpl |
FDataflowEditorCommandsImpl |
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FDataflowEditorModeToolkit |
The dataflow editor mode toolkit is responsible for the panel on the side in the dataflow editor that shows mode and tool properties. |
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FDataflowEditorModeUILayer |
Handles the hosting of additional toolkits, such as the mode toolkit, within the DataflowEditor's toolkit. |
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FDataflowEditorModule |
The public interface to this module |
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FDataflowEditorToolkit |
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FDataflowEditorViewportClient |
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FDataflowNodeData |
Copy/Paste structs |
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FDataflowNodeView |
FDataflowNodeView class implements common functions for single node based Dataflow views |
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FDataflowPreviewScene |
The scene is holding all the objects that will be visible and potentially editable within the viewport |
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FDataflowSelectionView |
Class to handle the SelectionView widget |
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FDataflowSimulationScene |
Dataflow simulation scene holding all the dataflow content components |
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FDataflowSNodeFactory |
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FDataflowXmlRead |
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FDataflowXmlWrite |
FDataflowEditorXml |
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FSelectionViewHeader |
Header 1st column possible values: Transform Index/Face Index/Vertex Index based on the OutputType 2nd column is SelectionStatus |
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FSelectionViewItem |
Representing a row in the table Index/SelectionStatus |
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IDataflowViewListener |
Base listener class to interface between the DataflowToolkit and Dataflow views |
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SCollectionInfo |
Struct to hold OutputType/Selection data for the outputs Data is stored in a map using the OutputName as key: TMap |
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SCollectionSpreadSheetRow |
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SSelectionInfo |
Struct to hold OutputType/Selection data for the outputs Data is stored in a map using the OutputName as key: TMap |
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SSelectionViewRow |
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UAssetDefinition_DataflowAsset |
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UDataflowAssetFactory |
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UDataflowComponentReadOnlyToolTarget |
A tool target backed by a read-only dataflow component that can provide and take a mesh description. |
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UDataflowComponentReadOnlyToolTargetFactory |
Factory for UDataflowComponentReadOnlyToolTarget to be used by the target manager. |
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UDataflowComponentToolTarget |
A tool target backed by a dataflow component that can provide and take a mesh description. |
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UDataflowComponentToolTargetFactory |
Factory for UDataflowComponentToolTarget to be used by the target manager. |
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UDataflowEditor |
The actual asset editor class doesn't have that much in it, intentionally. |
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UDataflowEditorMode |
The dataflow editor mode is the mode used in the cloth asset editor. |
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UDataflowEditorUISubsystem |
Interchange layer to manage built in tab locations within the editor's layout. |
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UDataflowReadOnlyToolTarget |
A tool target backed by a read-only dataflow asset that can provide and take a mesh description. |
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UDataflowReadOnlyToolTargetFactory |
Factory for UDataflowReadOnlyToolTarget to be used by the target manager. |
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UDataflowSchema |
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UDataflowToolTarget |
A tool target backed by a dataflow asset that can provide and take a mesh description. |
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UDataflowToolTargetFactory |
Factory for UDataflowToolTarget to be used by the target manager. |
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