Navigation
API > API/Plugins > API/Plugins/DataflowEditor > API/Plugins/DataflowEditor/Dataflow
Inheritance Hierarchy
- FPreviewScene
- FTickableEditorObject
- FAdvancedPreviewScene
- FDataflowPreviewSceneBase
- FDataflowConstructionScene
References
| Module | DataflowEditor |
| Header | /Engine/Plugins/Experimental/Dataflow/Source/DataflowEditor/Public/Dataflow/DataflowConstructionScene.h |
| Include | #include "Dataflow/DataflowConstructionScene.h" |
Syntax
class FDataflowConstructionScene : public FDataflowPreviewSceneBase
Remarks
Dataflow construction scene holding all the dynamic meshes used/displayed in the dataflow graph
Constructors
| Type | Name | Description | |
|---|---|---|---|
FDataflowConstructionScene
(
FPreviewScene::ConstructionValues ConstructionValues, |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| TArray< TObjectPtr< UDynamicMeshComponent > > | Array of all DynamicMeshComponents in the scene | ||
| bool | Is there ANYTHING to render | ||
| void | Close the construction scene | ||
| void | SetVisibility
(
bool bVisible, |
Hide all or a single component | |
| void | Update the construction scene |
Overridden from FDataflowPreviewSceneBase
| Type | Name | Description | |
|---|---|---|---|
| void | AddReferencedObjects
(
FReferenceCollector& Collector |
||
| bool | Check if the preview scene can run simulation | ||
| void | TickDataflowScene
(
const float DeltaSeconds |
Tick data flow scene |
Typedefs
| Name | Description |
|---|---|
| FDataflowRenderKey | |
| FRenderElement | Dynamic mesh components generated by the tools for edit/manipulation |
| FRenderWireElement | Rest space wireframe. They have to get ticked to be able to respond to setting changes. [ticked] |