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API > API/Plugins > API/Plugins/DataValidation > API/Plugins/DataValidation/UEditorValidatorSubsystem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void RemoveValidator
(
UEditorValidatorBase* InValidator |
Removes a validator Should be called during module shutdown if a validator was added. | EditorValidatorSubsystem.h |
|
void RemoveValidator
(
const FTopLevelAssetPath& InValidatorClass |
Remove any validators (active or pending) for the given class. | EditorValidatorSubsystem.h |
RemoveValidator(UEditorValidatorBase *)
Description
Removes a validator Should be called during module shutdown if a validator was added.
| Name | RemoveValidator |
| Type | function |
| Header File | /Engine/Plugins/Editor/DataValidation/Source/DataValidation/Public/EditorValidatorSubsystem.h |
| Include Path | #include "EditorValidatorSubsystem.h" |
| Source | /Engine/Plugins/Editor/DataValidation/Source/DataValidation/Private/EditorValidatorSubsystem.cpp |
UFUNCTION (BlueprintCallable, Category="Validation")
void RemoveValidator
(
UEditorValidatorBase * InValidator
)
RemoveValidator(const FTopLevelAssetPath &)
Description
Remove any validators (active or pending) for the given class.
| Name | RemoveValidator |
| Type | function |
| Header File | /Engine/Plugins/Editor/DataValidation/Source/DataValidation/Public/EditorValidatorSubsystem.h |
| Include Path | #include "EditorValidatorSubsystem.h" |
| Source | /Engine/Plugins/Editor/DataValidation/Source/DataValidation/Private/EditorValidatorSubsystem.cpp |
void RemoveValidator
(
const FTopLevelAssetPath & InValidatorClass
)