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API > API/Plugins > API/Plugins/DataValidation > API/Plugins/DataValidation/UEditorValidatorSubsystem
Description
Handle Blueprint assets being added or removed (
| Name | OnAssetsAdded |
| Type | function |
| Header File | /Engine/Plugins/Editor/DataValidation/Source/DataValidation/Public/EditorValidatorSubsystem.h |
| Include Path | #include "EditorValidatorSubsystem.h" |
| Source | /Engine/Plugins/Editor/DataValidation/Source/DataValidation/Private/EditorValidatorSubsystem.cpp |
void OnAssetsAdded
(
TConstArrayView< FAssetData > InAssets
)
See Also
- ValidatorClassesPendingLoad)