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Unreal Engine C++ API Reference > Plugins > DataValidation > UEditorValidatorSubsystem
References
Module | DataValidation |
Header | /Engine/Plugins/Editor/DataValidation/Source/DataValidation/Public/EditorValidatorSubsystem.h |
Include | #include "EditorValidatorSubsystem.h" |
Source | /Engine/Plugins/Editor/DataValidation/Source/DataValidation/Private/EditorValidatorSubsystem.cpp |
virtual bool IsPathExcludedFromValidation
&40;
const FString & Path
&41; const
Returns true if the current Path should be skipped for validation. Returns false otherwise.