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API > API/Plugins > API/Plugins/DataValidation > API/Plugins/DataValidation/UEditorValidatorBase
References
| Module | DataValidation |
| Header | /Engine/Plugins/Editor/DataValidation/Source/DataValidation/Public/EditorValidatorBase.h |
| Include | #include "EditorValidatorBase.h" |
UFUNCTION (BlueprintNativeEvent, Category="Asset Validation", DisplayName="Can Validate Asset")
bool K2_CanValidateAsset
(
UObject * InAsset
) const
Remarks
Override this to determine whether or not you can validate a given asset with this validator