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Unreal Engine C++ API Reference > Plugins > DataValidation > IDataValidationModule
References
Module | DataValidation |
Header | /Engine/Plugins/Editor/DataValidation/Source/DataValidation/Public/DataValidationModule.h |
Include | #include "DataValidationModule.h" |
void ValidateAssets
&40;
const TArray< FAssetData > & SelectedAssets,
bool bValidateDependencies,
const EDataValidationUsecase InValidationUsecase
&41;
Remarks
Validates selected assets and opens a window to report the results. If bValidateDependencies is true it will also validate any assets that the selected assets depend on.