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API > API/Plugins > API/Plugins/DataValidation
IFixer which wraps another fixer and makes it validate any assets touched by the fix.
| Name | FValidatingFixer |
| Type | struct |
| Header File | /Engine/Plugins/Editor/DataValidation/Source/DataValidation/Public/DataValidationFixers.h |
| Include Path | #include "DataValidationFixers.h" |
Syntax
struct FValidatingFixer : public UE::DataValidation::IFixer
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Inner | TSharedPtr< IFixer > | DataValidationFixers.h |
Functions
Public
Overridden from IFixer
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FFixResult ApplyFix
(
int32 FixIndex |
DataValidationFixers.h | ||
virtual EFixApplicability GetApplicability
(
int32 FixIndex |
DataValidationFixers.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TSharedRef< FValidatingFixer > Create
(
TSharedRef< IFixer > Inner |
DataValidationFixers.h |