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API > API/Plugins > API/Plugins/DataRegistry > API/Plugins/DataRegistry/UDataRegistrySubsystem
References
| Module | DataRegistry |
| Header | /Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Public/DataRegistrySubsystem.h |
| Include | #include "DataRegistrySubsystem.h" |
| Source | /Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Private/DataRegistrySubsystem.cpp |
bool RegisterSpecificAsset
&40;
FDataRegistryType RegistryType,
FAssetData & AssetData,
int32 AssetPriority
&41;
Remarks
Attempt to register a specified asset with all active sources that allow dynamic registration, returning true if anything changed. This will fail if the registry does not exist yet.
Parameters
| Name | Description |
|---|---|
| RegistryType | Type to register with, if invalid will try all registries |
| AssetData | Filled in asset data of asset to attempt to register AssetPriority Priority of asset relative to others, higher numbers will be searched first |