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API > API/Plugins > API/Plugins/DataRegistry > API/Plugins/DataRegistry/UDataRegistrySource
- UDataRegistrySource::IsSpecificAssetRegistered()
- UMetaDataRegistrySource::IsSpecificAssetRegistered()
References
| Module | DataRegistry |
| Header | /Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Public/DataRegistrySource.h |
| Include | #include "DataRegistrySource.h" |
| Source | /Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Private/DataRegistrySource.cpp |
virtual bool IsSpecificAssetRegistered
&40;
const FSoftObjectPath & AssetPath
&41; const
Remarks
Returns true if this asset is already registered with this source