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API > API/Plugins > API/Plugins/DataRegistry > API/Plugins/DataRegistry/UDataRegistry
References
| Module | DataRegistry |
| Header | /Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Public/DataRegistry.h |
| Include | #include "DataRegistry.h" |
| Source | /Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Private/DataRegistry.cpp |
virtual bool ResolveDataRegistryId
&40;
FDataRegistryLookup & OutLookup,
const FDataRegistryId & ItemId,
const uint8 &42;&42; PrecachedDataPtr
&41; const
Remarks
Resolves an item id into a specific source and unique id, this can remap the names using game-specific rules. PrecachedDataPtr will be set if it is precached by another system