Navigation
API > API/Plugins > API/Plugins/DataRegistry > API/Plugins/DataRegistry/UDataRegistry
References
| Module | DataRegistry |
| Header | /Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Public/DataRegistry.h |
| Include | #include "DataRegistry.h" |
| Source | /Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Private/DataRegistry.cpp |
virtual bool RegisterSpecificAsset
&40;
const FAssetData & AssetData,
int32 AssetPriority
&41;
Remarks
Attempt to register a specified asset with a source, returns true if any changes were made. Can be used to update priority for existing asset as well