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API > API/Plugins > API/Plugins/DataRegistry > API/Plugins/DataRegistry/UDataRegistry
Description
Returns a timer manager that is safe to use for asset loading actions. This will either be the editor or game instance one, or null during very early startup
| Name | GetTimerManager |
| Type | function |
| Header File | /Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Public/DataRegistry.h |
| Include Path | #include "DataRegistry.h" |
| Source | /Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Private/DataRegistry.cpp |
static FTimerManager * GetTimerManager()