Navigation
API > API/Plugins > API/Plugins/DataRegistry
Module logic, most of the time you want to access DataRegistrySubsystem directly
| Name | FDataRegistryModule |
| Type | class |
| Header File | /Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Public/DataRegistryModule.h |
| Include Path | #include "DataRegistryModule.h" |
Syntax
class FDataRegistryModule : public IModuleInterface
Implements Interfaces
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FDataRegistryModule & Get () |
Singleton-like access to this module's interface. | DataRegistryModule.h | |
static bool IsAvailable () |
Checks to see if this module is loaded and ready. | DataRegistryModule.h |