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API > API/Plugins > API/Plugins/DataLinkOAuth
| Name | FDataLinkOAuthTokenHandle |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/DataLinkOAuth/Source/DataLinkOAuth/Public/DataLinkOAuthTokenHandle.h |
| Include Path | #include "DataLinkOAuthTokenHandle.h" |
Syntax
USTRUCT ()
struct FDataLinkOAuthTokenHandle
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| DataLinkOAuthTokenHandle.h | |||
FDataLinkOAuthTokenHandle
(
const UDataLinkOAuthSettings* InOAuthSettings |
DataLinkOAuthTokenHandle.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CachedHash | uint32 | DataLinkOAuthTokenHandle.h | ||
| OAuthSettings | TObjectPtr< const UDataLinkOAuthSettings > | DataLinkOAuthTokenHandle.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FDataLinkOAuthTokenHandle& InOther |
DataLinkOAuthTokenHandle.h |