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API > API/Plugins > API/Plugins/DataLinkEdGraph
| Name | UDataLinkEdGraph |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/DataLink/Source/DataLinkEdGraph/Public/DataLinkEdGraph.h |
| Include Path | #include "DataLinkEdGraph.h" |
Syntax
UCLASS (MinimalAPI)
class UDataLinkEdGraph : public UEdGraph
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraph → UDataLinkEdGraph
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDataLinkEdGraph() |
DataLinkEdGraph.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ChangeId | FGuid | Represents id of graph changes that haven't been compiled yet. | DataLinkEdGraph.h | |
| LastCompiledChangeId | FGuid | The Change Id that was last compiled | DataLinkEdGraph.h | |
| OnGraphCompiledHandle | FDelegateHandle | DataLinkEdGraph.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DirtyGraph() |
DataLinkEdGraph.h | ||
| Finds the 'cosmetic' output node | DataLinkEdGraph.h | ||
void InitializeNodes() |
Initializes all the nodes in this graph, recreating pins of outdated nodes to ensure these are up-to-date with their templates | DataLinkEdGraph.h | |
bool IsCompiledGraphUpToDate() |
DataLinkEdGraph.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BeginDestroy() |
DataLinkEdGraph.h | ||
virtual bool IsEditorOnly() |
DataLinkEdGraph.h |